Skip to main content
laria.me

Tag: golang

Concurrency Is Not Parallelism

Published
Tags

https://www.youtube.com/watch?v=cN_DpYBzKso

A great talk from Rob Pike about concurrency and the Go programming language. Definietely worth the 30 minutes.

Some small Go libraries

Published
Tags

I've published buzhash (a rolling hash implementation) and binproto (a binary protocol). Both were part of a larger project that I will probably never publish or finish. But perhaps these libraries will be useful for someone.

command center: Self-referential functions and the design of options

Published
Tags

Updates for biomed

Published
Tags

I have made some improvements to biomed, my biome editor for Minecraft maps:

Read more ...

mailremind

Published
Tags

https://code.laria.me/mailremind

I've written a web-based service that allows you to send yourself an email based on a schedule: mailremind.

Why? Because I often send myself an email to remind me of something and I thought it would be useful if I could send mails in the future or based on a schedule (e.g. useful for birthdays).

If you also think this is useful, you can have your own installation (it is quite easy to configure), or you can use my public mailremind installation: mailremind.silvasur.net

gomcmap updated

Published
Tags

https://code.laria.me/gomcmap

I updated gomcmap, my Go library for handling Minecraft maps.

  • New Biomes and blocks from the recent snapshots were added.
  • Adding Chunks implemented.
  • Removing chunks implemented.
  • RecalcHeightmap fixed.

biomed was updated

Published
Tags

I updated biomed. A bug in the weather condition fix code was fixed (snow could fall through glass because of Minecrafts weird definition of a height map).

There is now also an experimental minecraft-1.7 branch which adds the new biomes that the recently released snapshots introduced. When Minecraft 1.7 is out, I wil merge that branch into master.

biomed

Published
Tags

https://code.laria.me/biomed

I've written a GUI Tool that allows you to edit the biomes of your Minecraft maps, biomed.

It is written in Go and uses my gomcmap library and go-gtk as a GUI toolkit.

It currently runs under Windows and Linux and should also run on other operating systems, such as OSX.